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Navigation Table
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A true warrior fights with their body as their weapon, a katana, 'mech, or laser is only an extension of that weapon. To be fully effective, one must be one with thier weapon, because they are that weapon. That is why 'mech customization is very important, you must be fully at ease with your design. Each variant has their own feel, their own limits, and their own "personality" if you will.

If you make your own variant, you can fight much more effectively in a well made variant than a primary or a poorly made custom. Throughout history in the Inner Sphere this has been exceedingly difficult due to their types of 'mechs, however the Clans with our omnimechs can make field modifications and custom variats quite easily, and so we have the laboratory here to help keep track of them and to pool information.

Below are several categories, including BattleTech: The Board Game, NetMech, MercNet, Mech Commander and Mech3 (when it is released). As more BattleTech games become available corrosponding categories will be posted. If you have a design please enclose it into a zip file and send it to me, include a brief description of the design, and any notable battle history - many designs look good on paper to falter in the heat of combat.

 

 

 


BattleTech: The Board Game

Tonnage:

Chassis (IS/Clan):

Variant Name:

Designer:

Creation Date:

95t

Executioner (Clan)

GLADKS Daikatana

Dragonfly Chistu

December 13, 1998

 

MW2: Mercenaries

Tonnage:

Chassis (IS/Clan):

Variant Name:

Designer:

Creation Date:

35t

Jenner IIC (Clan)

&RToB &GOfficer 1

Keshik

August 31, 1998

65t

Hellbringer (Clan)

&RToB &GOfficer 2

Keshik

August 31, 1998

75t

Timber Wolf (Clan)

&RToB &GOfficer 1

Keshik

August 31, 1998

 

 

 

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BattleTech, 'Mech, BattleMech, MechWarrior, CityTech, BattleForce, and AeroTech are registered trademarks of FASA Corporation. 1997 FASA Corporation. Use of the name of any product without mention of trademark status should not be constituted as a challenge to such status.