Projectile Weapon Specs

 

Gauss Rifle
gauss-rifle.gif (2826 bytes)
The Gauss rifle uses a series of magnets to propel a projectile through its barrel and towards a target. Whiel requiring a great deal of power to operate, it generates very little heat and can achieve a muzzle velocity twice that of any conventional weapon. Gauss rifle ammunition consists of nickel-ferrous metal slugs. If Gauss ammunition takes a critical hit, there is no explosion, but the hit destroys the ammo-feed mechanism rendering the rest of the ammunition in that location useless. A critical hit on the gauss rifle itself destroys the capacitators that power this weapon. Such destruction causes a catastrpohic discharge of the capacitor's stored energy which results similar to an ammunition explosion. If a Gauss rifle takes a critical hit, it causes an ammunition explosion in the location containing the rifle.

LB-X Autocannon
The LB-X autocannon makes use of light, heat-dissipating alloys to reduce weight and heat buildup. The reduced space and weight requirement of the LB-X autocannon aloows this weapon to mount more sophisticated fire-control systems.

In addition to these advantages, the LB-X autocannon can use special cluster munitions that act much like an anti-BattleMech shotgun in combat. When fired, the ammunition fragments into several smaller submunitions. This improves the chances of scoring a hit and striking a critical location, but reduces overall damage by spreading hits all over the target area rather than concentrating on one location. The 5X autocannon causes five times as much damage as the common model, and the 20X causes 20 times more damage than the common model.

Machine Gunlbx-autocannon.gif (4722 bytes)
The Clan machine gun is a rapid-fire weapon. It is one of the lightest, yet powerful weapons a BattleMech can carry. The sheer volume of sbachine gun bullets which can be shot at close range increases the probability of scoring a hit, but does not cause severe damage to its target.

Ultra Autocannon
The ultra autocannon features a short, smooth-bore barrel, a modified breech mechanism, a rapid-feed reloader and specially designed ammunition. The AC/5 version, a multiple configuration possessed byu the Clans, causes fire times more damage than the common model. The ultra AC/10 causes ten times the damage and more heat build-up, while the largest version causes 20 times the damage.

Anti-Missile System
The anti-missile system is a rapid-fire, point-defense machine gun capable of tracking, engaging and destroying incoming missiles. While very effective, the system's primary drawback is its high ammunition consumption. When a salvo of missiles attacks any BattleMech equipped with an anti-missile system, the system automatically engages the salvo before they can hit the protected 'Mech.

 

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